For a 3ds Max class at my school. We had to design a character for modeling and rigging that could fit into an existing triple A game. I chose Red Dead Redemption and came up with the bandit, Elisabeth Hunt. She's your typical deadly woman of the wild west. Her father ran a group of bandits and she took up the mantle upon his death at the hands of lawmen. She fancies herself a modern robin hood, except she robs from most anyone and keeps a percentage of the profits.