Commission for an online children's storybook. Our intrepid hero has found himself in a bit of a quandary. The creature he faces is the Grocc, king of the swamps. A chimerical mash-up of a crocodile and scorpion.
Sunday, December 30, 2012
Critter sketch. A sharky, bone jawed, tentacled cat thing. The whip I imagine behaves like a stingray's spine or a jellyfish tentacle. The creature is immune to its own sting, but prey is stunned/paralyzed by it. Could also use the whip as a lure. The tail is good for whacking things, that's about it.
Saturday, December 29, 2012
Thursday, November 8, 2012
Doodled during a talk at Digipen. Given by people from various game companies ranging from Bungie, to Valve to Airtight games. Got a lot of good names to look up, Carlos Huante and Jordu Schell for example. Already loved their stuff, but will definitely pay more attention to them now.
Basic rules reinforced were form over detail. Detail can always come later and should compliment form. Go back to the basics whenever you struggle. Always approach character and creature design from anatomy. Characters should have dramatic roles, not just exist to fill space. Think of them as actors. Look to nature when searching for abstract forms. And always always seek improvement.
Monday, October 29, 2012
Saturday, October 27, 2012
Monday, October 22, 2012
Saturday, October 13, 2012
I love wolves, and I love monstrous demon wolves. So Wargs are just fantastic. These creatures originate from the Norse mythological legends of Fenrisulfr, Hati and Skoll. The Norse and old English word for wolf is warg or vargr. They appear as well in Tolkein's Middle-Earth, and so though I have a great love for Smaug, I chose to redesign the Wargs for The Hobbit's Middle-Earth design contest. (John Howe already painted the perfect Smaug anyway).
I prefer my Wargs hairier than the hyena-inspired creatures from the Lord of the Rings movies, and was inspired specifically by the old illustrations of Dorothy Hardy and John Bauer.
Odin and Fenrir, (1909) by Dorothy Hardy
Tyr and Fenrir, (1911) by John Bauer
The contest entry can be found here: http://www.thehobbitdesigncontest.com/entry/5773
Tuesday, October 2, 2012
Saturday, September 29, 2012
A Qilin/Kirin. Revamp of an old drawing, now with an environment background. I don't know where the idea of Kirin as fancy unicorn horned deer came from. In Chinese/Japanese myth and in ancient illustrations and statues they have antlers, and look more like cloven hooved dragons than anything. The more unicorn-like variations on the creature remind me more of another Chinese creature called the Sin-You.
Anyway. Here's the process I used for this one.
Thumbnail drawing, for establishing composition, lighting and rough values.
Lowered the opacity and sketched the critter in more detail overtop.
First, painting underneath the sketch lines, I started painting things in more detail/figuring out what was going on. Tossing textures around. Then I painted overtop the critter sketch a tad.
Next, make a color overlay layer, for ya know colour. Then started painting over top that once satisfied.
Then detail detail, and finished.
Thursday, September 27, 2012
Saturday, September 22, 2012
Friday, September 21, 2012
Fun and practice with Copic markers. Here's the painting and process of a creature I originally doodle/sketched a few weeks ago. This includes the original pencil/Micron pen sketch, the first few marker washes and the final. He's some kind of bat-nosed, hairy, crocodile-pig, with long hand hooves.
Tuesday, September 18, 2012
Saturday, September 15, 2012
Wanted to paint more dragons, and Arro (The protagonist of my Aerie story/world concept) needed an updated look. Here are some wips of the painting process. Went with straight colour for this one, so not too many steps other than detail detail detail. Was inspired by some of my fave dragon artists, Todd Lockwood and L.D. Austin.
Final image is on the very bottom.
Tuesday, September 11, 2012
Mastercopy/Study of E.B. Leighton's "Forest Tryst". Saw this image featured on James Gurney's blog and immediately wanted to paint it. I love forest scenes and medieval clothing. Didn't worry too much about the specific details except for the figures; primarily did this for colour and lighting practice. Looks like I found a new artist to admire.