Well, finished up my school's Zbrush class and it certainly was a fun first foray into the program. Maybe one day I'll figure out how to render things nicely, I feel like my lack of lighting skill within it really destroyed whatever I managed to sculpt.
Oh look a dragon! Started sculpting Arro for fun. No teeth, spikes or extreme detail yet. Still messing around with proportions, and will probably increase his wingspan. He's proving to be an educational experience when it comes to fully realizing hexapodal anatomy. I've always had an idea of how the musculature for a dragon would wrap around the body, and have done plenty of anatomical sheets in profile, but putting it into a 3D format certainly helps cement the spatial relationships in my mind.