Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts

Wednesday, April 19, 2017

Wyverns and a Kid

Hello everyone. Below is a bit of painting practice that got a bit out of hand. Only wanted to paint over a sketch of a dragon but ended up painting two, plus a horse and an environment, oh well.


Thought it would be interesting to share a wip from very early on. Ended up cutting a lot of the environment out, it would have been useful if I wanted to put another character in the foreground but without anyone or anything else there it was extraneous. A good reminder to always plan composition in the early stages to avoid wasting time. I'll probably attempt another painting at some point with a color scheme closer to this earlier stage.


Also, as promised in the title, a kid.

Friday, September 11, 2015

Kablam!


Lots of doodles, not a lot of finished personal work. Been super busy now that I'm living the studio life and am taking online art classes at home (the products of which I'll post after completion). So far now all I have are sketches and a backlog of older stuff that will show up in the next couple entrees.

 I'm a bit bored of titling blog posts variants of "sketches" or "doodle dump", so for now I'll just enter the first thing off the top of my head. I'm sure I'll regret doing so later, but that's a problem for future me.








Big cat practice - 




Motivational dragons-




Friday, May 29, 2015

Paints


Some more quick stuff, been pretty busy with freelance work recently so nothing super finished.

Tribal guy-


Below: I usually use these two characters of mine as scale reference in env practice.



Saturday, March 21, 2015

Moonlight Meeting / Waterfall Dragon

Some process stuff for a recent illustration. Thumbnails and character exploration for the human figures.




Sketchbook Sampler


Finishing up a sketchbook and figured I'd post some snippets here before cracking open a new one. My pages tend to be hectic, mostly stream of conscious and random shapes that eventually develop into people or monsters. Sometimes there's a finished drawing, often I get impatient and move from idea to idea before finalizing any one specific thing. There are also plenty of studies included here of animals, people, and some images by John WIlliam Waterhouse. Ladies riding deer are also a recurring theme.



















Scalloped Ox / Rivet Heads

Mini creature project. I've had the idea for these guys knocking around in my head for a while so I decided to sculpt them. Eventually I'll turn this into a game ready model, but for now I've posed them for a fun paint-over to test out lighting and coloration.

Reference! I didn't have this while sketching but it's useful for sculpting details. These creatures pull mostly from tortoises but there's some crab and squid in there too. The Scalloped Oxen as they are currently called are large reptilian omnivores distantly related to tortoises. They thrive in a variety of warm climates, surviving in lean times via fatty stores beneath their flexible external carapaces. They travel in herds with a social structure similar to that of wild horse bands, the lead males of these herds attempt to add females to their ranks through showy displays and by battering rivals with their armored necks.




Zbrush sculpts posed with Transpose Master and bpr rendered.




Tuesday, March 10, 2015

Messing Around

Some recent studies, speed-paints and other messes.

Below: Trying out something cartoony. Based on Zedig Diboine a bit and his approach to characters.


Quick moody messes playing around with an old dragon character. About ten minutes for each thanks to some musical motivation.



An unfinished matte painting experiment.


Lunch studies: