Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Thursday, January 12, 2017

Wolf Study

Used an anatomy study as an excuse to try out stylized fur. No symmetry used for added difficulty. Here are a bunch of random renders ~






Some comps of zbrush BPR renders



Tuesday, May 12, 2015

Adventures in Retopology


Been working on 3D stuff lately. Converted one of my creature sculpts into a game ready model and finally got around to rendering a rusty old viking sword I've had sitting on my computer for a while.

Textured the creature in zbrush with polypaint, and used ddo/Quixel suite to texture the sword and the base on which the creature stands.



Hasty photoshop paint-over to establish the color scheme before getting into polypainting.


Zbrush renders of the final high poly.



Maps and wireframe! Didn't establish a hard poly limit for this guy so I mostly just did what I felt necessary to retain silhouette and detail during baking.